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Virtual Instruments and Synthesis: Creating Sound from Scratch (ja)

Virtual Instruments and Synthesis: Creating Sound from Scratch (ja)

How virtual instruments generate sound through synthesis methods — subtractive, FM, wavetable, and more — and how to use them effectively.

Virtual Instruments and Synthesis: Creating Sound from Scratch

Introduction

Virtual instruments (VSTs, AUs, etc.) are software plugins that generate sound inside your DAW. They range from faithful emulations of vintage synthesizers to entirely new sound design tools. Understanding how synthesis works gives you the power to create any sound imaginable.

How Synthesis Works

At its simplest, a synthesizer generates a waveform and shapes it into a musical sound:

Oscillator → Filter → Amplifier → Output
  • Oscillator — generates raw waveforms (saw, square, triangle, sine, noise).
  • Filter — removes frequencies to shape the tone (low-pass, high-pass, band-pass).
  • Amplifier — controls volume over time using an envelope.
  • LFO — modulates parameters (filter cutoff, pitch, volume) for movement and vibrato.

Common Synthesis Methods

Subtractive Synthesis

The classic method: start with a harmonically rich waveform and subtract frequencies with a filter.
- Used by: Minimoog, Roland Jupiter-8, Serum.
- Best for: pads, basses, leads, retro sounds.

FM Synthesis (Frequency Modulation)

One oscillator modulates the frequency of another, creating complex harmonics.
- Used by: Yamaha DX7, Dexed (free plugin).
- Best for: bells, electric pianos, metallic textures, evolving pads.

Wavetable Synthesis

Cycles through a table of different waveforms, allowing smooth timbral evolution.
- Used by: Serum, Massive, Vital (free).
- Best for: modern EDM, complex evolving sounds, aggressive basses.

Granular Synthesis

Chops audio into tiny “grains” (1–100 ms) and rearranges them for ethereal textures.
- Used by: Granulator II, Portal, Quanta.
- Best for: ambient textures, sound design, experimental music.

Sample-Based

Plays back pre-recorded audio samples mapped across the keyboard.
- Used by: Kontakt, Directwave, Kontakt libraries.
- Best for: realistic instruments (piano, strings, drums).

Key Synthesis Parameters

Parameter What It Controls Typical Range
Oscillator waveform Raw timbre Sine, saw, square, triangle, noise
Filter cutoff Brightness 20 Hz – 20 kHz
Filter resonance Emphasis at cutoff 0% – 100%
Amp envelope ADSR Volume shape over time Attack, Decay, Sustain, Release
Filter envelope Brightness shape over time Attack, Decay, Sustain, Release
LFO rate Speed of modulation 0.1 Hz – 30 Hz
LFO depth Amount of modulation 0% – 100%

ADSR Envelope Explained

The ADSR envelope is fundamental:
- Attack — how fast the sound reaches full volume (0 ms = instant, 1 s = slow fade-in).
- Decay — how fast it drops from peak to sustain level.
- Sustain — the volume held while the key is pressed.
- Release — how long the sound fades after the key is released.

Top Free Virtual Instruments

Instrument Type Platform
Vital Wavetable Win/Mac/Linux
Dexed FM (DX7 clone) Win/Mac/Linux
Surge XT Hybrid Win/Mac/Linux
Spitfire LABS Sample-based Win/Mac
Piano One Piano Win/Mac

Practical Tips

  • Learn one synth deeply rather than collecting dozens superficially.
  • Start with presets and reverse-engineer them to understand sound design.
  • Layer synths — combine a bass synth with a pad for rich, full sounds.
  • Automate parameters — record filter sweeps, LFO rate changes, and envelope tweaks for movement.
  • Use velocity modulation — map velocity to filter cutoff for expressive playing.

Conclusion

Synthesis is the art of sculpting sound. Whether you prefer analog warmth or digital precision, understanding oscillators, filters, and envelopes unlocks unlimited sonic possibilities.

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